[79] The game also incorporated influences from more recent events at the time such as the Occupy movement in 2011,[80] and several films such as David Lynch's Blue Velvet and Stanley Kubrick's The Shining. [58], As the player progresses through the city, he is opposed by various enemies, classified into three types: Standard Enemies, Heavy Hitters and Basic Security Automata. "[138] Criticism was also directed at the combat's "meager" death penalty,[132][138] with complaints that this resulted in a less challenging game. With the exception of the Crank Gun, each one of them has its own ammo type and can be upgraded four times. [45] Each piece of Gear attaches to one of four specific slots: Hats, Shirts, Boots, and Pants. [257] He later explained that he felt "the reaction to the violence [in BioShock Infinite] is more an expression of people building confidence in the industry's ability to express itself in more diverse fashions". [114] The game also won for Song Collection at the 2013 National Academy of Video Game Trade Reviewers Awards,[115] and won for Original Music at the 10th British Academy Video Games Awards. AWARDS", "Official Xbox Magazine's Best Xbox Games", "Eurogamer's Games of the Generation: The top 50", "Bioshock: Infinite – Take a Bow: The Greatest Xbox 360 Video Games of the Last Generation", "The Top 100 Games Of The PS3 Generation: 1 -10", "Official PlayStation Magazine's greatest PS3 games – the best of the generation", "SXSW Gaming Awards finalists announced, fan vote open", "2014 SXSW Gaming Awards: So Many Amazing Winners! Here, the philosophical concept of "American Exceptionalism" is perverted into ultranationalism, religious fanaticism, and social Darwinism. He went on to say that, while the "opera-sized story" and "the political turmoil" would serve as the background, the story was ultimately about Booker and Elizabeth. In contrast to the limited spaces of Rapture in previous BioShock games, the expanded environment of Columbia provides for more dynamic combat challenges in Infinite. [110][111] Levine noted that he was not strict with selecting the music and songs that was accurate to the game's time period, as he felt that the most important thing with regards to the music was "that you get people to feel things." [38] She shows that on October 8, 1893, Robert Lutece approached Booker on behalf of Comstock, requesting that he "bring us the girl and wipe away the debt," referring to Booker's infant daughter, Anna DeWitt – Booker's "AD" branding. ", "Bioshock Infinite altered after "conversations with religious people on the team" says Levine", "BioShock Infinite's religious themes led dev to consider quitting", "BioShock Infinite artist almost resigned over game's depiction of religion", "Some Don't Like BioShock's Forced Baptism. Very little has been revealed about BioShock 4, but previous iterations might have some clues as to where the next entry could lead. Booker follows but is drawn into the future by an elderly Elizabeth who has suffered decades of torture and brainwashing in Booker's absence; she has inherited Comstock's cause and wages war on the world below. Due to the severed finger, Elizabeth exists in two realities at once, her finger in Robert's reality and the rest of her body in Rosalind's. [262], In an April 2018 Kotaku feature on the state of Hangar 13, another development studio within 2K Games (which had undergone significant restructuring after the release of Mafia III), several employees stated that some Hangar 13 developers had joined a new studio in the Bay Area and were working on a project known under the working title Parkside, which they stated was the next game in the BioShock franchise. [113] It won for Best Music in a Game at the 3rd Annual New York Videogame Critics Circle Awards,[114] while receiving four more nominations including Best Game. [197], BioShock Infinite has appeared on several "Top Games" lists by various publications. 1", "EGM's Best of 2013: Part Five: #05 ~ #01", "Top 10 (and 3 Worst) Videogames of 2013", "The Winners of The Escapist Awards and Game of the Year Nominees", "2013 GameTrailers Game of the Year Awards Video - Winners Montage", "Best Overall Shooter Game - IGN's Best of 2013", "Official Xbox Magazine's 2013 Awards: Categories, Genres, and Platforms - Best Shooter", "Golden Joysticks 2013: Full list of winners", "Golden Joysticks 2013: Ken Levine accepts Lifetime Achievement award", "Winners of the 5th Annual Inside Gaming Awards Announced", "Inside Gaming Awards 2013 Nominees Announced", "The Nominees! When Booker directs the ship to New York City with the intention of delivering Elizabeth to the Luteces, she knocks him out and flees. Levine did not consider this reinvention of the character to be censorship, instead a means to present the story better to a broad audience. First-person shooter [132][133] Critics also acknowledged Elizabeth as not just a combat partner, but a companion that invoked an emotional response from the player. [125][126], BioShock Infinite received critical acclaim upon release, with reviewers particularly praising the story, setting and visual art design. ", "Bioshock Infinite: hands-on at Gamescom", "Bioshock Infinite PS3 hands-on: A question of faith", "Bioshock Infinite: Side-quest Chests & Vox Messages Locations Guide", "Ken Levine talks to us about the wider role the game's new adversaries will play", "Unlock BioShock Infinite's 1999 mode with the Konami code", "Average Gamers are Going To Hate BioShock Infinite's 1999 Mode", "Q&A with Ken Levine: Head in the clouds", "BioShock Infinite Interview: Irrational's Timothy Gerritsen", "How BioShock Infinite will be prescient – interview with Ken Levine", "Irrational prototyped other games before Bioshock: Infinite", "Teaser Site For Irrational Games' "Project Icarus" Goes Live", "Interview – Irrational Games' Ken Levine", "BioShock Infinite goes gold, Irrational says it cut enough content to "make five or six games, "The Nerd as Auteur in BioShock Infinite", "BioShock Infinite originally set in Rapture: dev explains 'terrifying' move to Columbia", "BioShock Infinite had enough cut from it to make five or six full games", "Telling tales: 'BioShock's Ken Levine on video game storytelling", "Ken Levine explains the birth of Bioshock Infinite", "The tea party, Occupy Wall Street and 'BioShock Infinite': How a video game is reflecting life", "Why BioShock Infinite's Creator Won't Settle for Success", "Interview: Ken Levine on religion and racism in BioShock Infinite", "Ken Levine talks BioShock Infinite inspirations", "BioShock Infinite – Elizabeth's role in the game deepened as development progressed", "How Half-Life Influenced BioShock Infinite", "Rare Collaboration Adds Weight to BioShock Infinite", "Ken Levine on the Storytelling Craft of BioShock Infinite", "BioShock Infinite is to Unreal Engine 3 as BioShock was to Unreal Engine 2.5", "Combat Designer, AI Lead Depart BioShock Infinite Team", "Bioshock Infinite will feel "at home on the PC," won't use Games for Windows Live or SecuRom", "BioShock Infinite: The PC Version Difference", "PS3 BioShock Infinite will not be a port", "Free BioShock 1 with BioShock Infinite PS3 is a US exclusive offer", "News: BioShock Infinite releases for Mac today", "BioShock Infinite: Clash in the Clouds review", "BioShock Infinite: Burial at Sea Episode 1 DLC Release Date", "BioShock Infinite: Burial at Sea Episode 2 Release Date", "BioShock Infinite Complete Edition Confirmed for Xbox 360, PS3, PC", "BioShock: The Collection officially announced", "BioShock, Borderlands games coming to Nintendo Switch in May", "BioShock: Infinite scored by series composer Garry Schyman", "Game Music Spotlight: BioShock Infinite Composer Gary Schyman", "BioShock Infinite's composer Garry Schyman on making music for the Songbird", "Q&A: Ken Levine's Brave New World of BioShock Infinite", "Jazz, Teddy Roosevelt, and Jumping Off the Edge: What Makes BioShock Infinite Tick", "The Last of Us Wins Game of the Year at DICE Awards 2014", "Winners & Rebroadcast: 3rd Annual Critics Circle Awards", "BAFTA Games Awards 2014 Winners Announced", "Gamescom: BioShock Infinite Wins Game of Show", "Spike TV Video Game Awards Nominees Revealed", "2010 Spike Video Game Awards Winners List", "BioShock Infinite takes home 75 E3 awards", "BioShock Infinite Leads E3 Game Critics Awards Winners", "2011 Spike Video Game Awards: Complete Winners List", "2012 Spike Video Game Awards Winners List", "Nominees Announced For 2011 Golden Joystick Awards", "Golden Joystick Awards 2012 public voting now open", "BioShock Infinite for PlayStation 3 Reviews", "Enjoying The View From Above - BioShock Infinite - PC", "BioShock Infinite Review - Xbox 360 & PC", "Bioshock Infinite review: Of lions, lambs and liars", "Bioshock Infinite PS3 review & gameplay video – lofty ambitions take flight in a true modern classic", "BioShock Infinite Review: A Head in the Clouds", "BioShock Infinite Review: Elevated Action", "BioShock Infinite REVIEW! 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